Third Stroke Edited in Edit Mode

Figure 18.30

Third Stroke Vertices selected,

Translated and Rotated

As you can see, even with a simple demonstration with three Strokes the content of the Outliner

Editor can be confusing. Instead of using the default names automatically added by Blender it is

better to rename according to components of your model.

After converting a Path to a Mesh and Editing the Mesh the original Stroke remains which you

may then convert a second time creating Path then a new Mesh.

18.7 Modeling a Dragon

A few simple Strokes, and a little imagination, will produce interesting results.

Figure 18.31

Front Orthographic View

Strokes Drawn

View Rotated

Geometry Applied to Path

Edit Mode

196